Thursday 13 September 2007

REZ HD . COMING TO X-BOX LIVE

Tokyo, Japan (Sept. 12, 2007) - Tokyo-based video game developer Q Entertainment, Inc. today announced that the critically acclaimed video game title "Rez" is being developed for the Xbox LIVE Arcade with a target release date of Q1 2008. Originally released by SEGA in Japan in 2001 for the Dreamcast and PlayStation®2 computer entertainment system, followed by a North American release only for the PlayStation 2 and European release on both platforms in early 2002, Rez was developed by SEGA's United Game Artists ("UGA") division. Tetsuya Mizuguchi, former president of UGA and current chief creative officer of Q Entertainment, conceptualized and produced the fast-action shooter, which is known to be one of the most unique, offbeat and eccentric games ever released.
"We are excited to announce that Rez will be given a new life, this time in digital form," said Mizuguchi. "The game will be presented in hi-definition and will be accessible to those who did not have a chance to experience Rez the first time around. Personally, Rez has been and will always be a lifelong concept. I hope to take what I learned from the experience of creating the original game and look forward to taking it to a whole new levelin the future."

2 comments:

MisterStaples said...

thank god for that I have been on REZ cold turkey since the Dreamcast broke....Rez is great stuff with a genuine concept. If you don't understand it, read a book and learn aboud Kandinsky, and synthesesia. Get the game it is awesome, a bit like space harrier.

Footfall said...

You maen a bit like Tempest
Tempest is an arcade game by Atari Inc., originally designed and programmed by David Theurer. Released in October, 1981[1], it was fairly popular and had several ports and sequels. The game is also notable for being the first video game with a selectable level of difficulty (determined by the initial starting level). The game is a tube shooter, a type of shoot 'em up where the environment is fixed, but is viewed from a three-dimensional perspective.