Friday 10 October 2008

More COD5 info!!!!

Weapons
Americans
M1A1 Thompson
M1A1 Carbine (Available at lvl 65)
M1 Garand Trench Shotgun
Browning Automatic Rifle (B.A.R)
M1903 Springfield M1903 Springfield Scoped M1911 (also known as Colt 45)
BayonetBrowning M1919A6
M2 Machine
Gun Grenade Launcher (isn't known if an attachment to a weapon or if it's its just gonna be one whole weapon)
Knife
M2 Flamethrower (perk)
M9 Bazooka (perk)

American Explosives
MK2 Frag Grenade
Smoke Grenade
Satchel Charge
Bouncing Betty

Russian Weapons
PTRS-41 (Unlocked at Major General-lvl 57)
TT-33 Mosin Nagant
Mosin Nagant ScopedPPSH (71 round Drum Magazine)
PPSH (31 round Banana Magazine)
Bayonet
Double Barrel Shotgun
SVT-40
Knife

Russian Explosives
RGD-33
Molotov Cocktail

German Weapons
P08 Luger
Kar98
Kar98 scoped
MP44
MP40
MG42
FG42 (Unlocked at LT. Colonel - 45+)
Gewehr 43
Walther P38
Panzershreck
Knife

German Explosives
Stielhandgranate

Japanese Weapons
Nambu 14
Arisaka Type 99
Type 100 Submachine gun
Type 92 Heavy Machine Gun
Bayonet
Katana

Japanese Explosives
Kiska
Grenade

British Weapons
Sten SMG

Perks
Perk 1:Bandolier - Extra Ammo
Bomb Squad - Ability to seek out enemy explosives
Bouncing Betty x2 - WWII equivelent of the Claymore
M2 Flamethrower
M9A1 Bazooka
Primary Grenades x2
Satchel Charge x2 - WWII equivelent of the C4

Perk 2:
Camouflage - Makes you invisible on Radar
Double Tap - Doubles you rate of fire on Fully Automatic Weapons
Dexterety - Lets you reload, arm Bouncing Bettys & prep Molotov Cocktails quicker than normal
Flak Jacket - Decreases damage taken by explosives (Anti-Martydom)
Gas Mask - protects you from the effects of Turban Nurve Gas (a new grenade type in WaW)Juggernaught - Extra Health
Pyromaniac - Like Sonic Boom, this perk boosts the damage caused by Molotov Cocktails and the Flamethrower
Shades - WWII equivelent of the Flasbang
Sleight of Hand - Lets you reload quicker than normal
Stopping Power - Your Bullets do more damage

Perk 3
Dead Silence - Quiter footsteps
Deep Impact - Allows you to shoot threw walls easier
Extreme Conditioning - Allows you to sprint for longer than normal
Fire Proof - Protects you from the Flamethrower & Molotov Cocktail
Iron Lungs - Lets you hold you breath for longer, for steadier sniper shots
Martydom - Drop a live Grenade when you die
Reconnaissance - Shows Artillery & tanks on map
Second Chance - Just like Last Stand, When you've been shot you drop to the ground armed only with your pistol to give you a few seconds to take out any enemy before you bleed out. If a team-mate also has Second Chance he can revive you
Steady Aim - Accurate shots from the hip
Toss Back - Resets fuse when throwing back enemy grenades

Vehicle Perks
Greased Bearing - Speed up the rotation of the tanks main cannon
Ordinance Training - Boosts the firing rate of the tanks main cannon
Water Cooler - Cools down the tanks secondary Machine Gun, allowing you to use it for longer
Lead Foot - Speeds up the speed of the tank

Weapon Perks
Bipod - Reduces Recoil & Increases Accuracy while going Prone
Bayonet - Lets you attack enemies with your bayonet
Sawn off Shotgun - Reduces the length and weight of your Double barreled Shotgun

Weapon Upgrades/Attachments
Magazine Upgrades - Gives you more magazine capacity, by adding a dual magazine or drum magazine
Silencer & Flash Suppressers - Quiter Shots & Less muzzel Flash.
Sights & Scopes - Aperture Sights. And new sights & Scopes.

Kill Streaks
3 Kills
Recon Plane Kill three enemies without dying and you are given the ability to call in a recon plane to mark enemies temporarily on your radar map. The only enemies that won't appear are ones using the Reconnaissance perk.

5 Kills
Artillery Strike Kill five enemies without dying and you are given the ability to call in an artillery strike. This is very similar to the Airstrike command in COD4, however, instead of a line of bombs going off, the area in which you select for the drop is completely obliterated in a long series of cannon fire.

7 Kills
Unleash the dogs Kill seven enemies without dying and you enable the ability to call in attack dogs, which will sniff out any enemies on the map. Unlike COD4, attack dogs will find you regardless of where you hide, making it exceedingly difficult to avoid them. Furthermore, killing the attack dogs will only save you temporarily as the hounds will respawn if killed until their time limit/ kill limit has expired.

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