BURNOUT NEW THINGS COMING!!!!!
Burnout Paradise v1.3 - Cagney (End of June, currently in alpha?)
New title screen showing off a new car with new Paradise logo and new title music- New cars available:
+ Dust Storm (see http://youtube.com/watch?v=mWFjq4-CV-M)
+ Hunter Olympus (see http://img373.imageshack.us/img373/5916/tv01hz1.jpg)
+ GT Tiger (see http://img355.imageshack.us/img355/771/tv03tm0.jpg)
+ Tempesta Dreamer (see http://img355.imageshack.us/img355/2580/tv02oc0.jpg)-
Real-life time/weather (unsure of if this means the weather and day/night cycle will match where you live or what...)
Geometry issues at the Airfield have been fixed
Searching for online games returns more information than before
All cars online now show damage instead of just your own
Player called out for being ahead in all of Today's Best categories
Various bad respawns have been fixed
Issue with checkpoints not being placed properly on the map have been fixed
Ability to invert the camera controls
EasyDrive now closes after 20 seconds of inactivity
Ability to view challenge and leaderboard lists without leaving online games-
User-created liveries for the Kitano Hydros, Hunter Oval Champ and Carson Inferno Van
Sirens on Police vehicles
Classical music from Picture Paradise now in the regular game playlist
Improved sound effects
40 total Paradise Drives for Ranked Races consisting of:
7 user-created races (see http://criteriongames.com/article.php?artID=72 for more info)
10 checkpoint races (see http://www.criteriongames.com/article.php?artID=121 for more info)23 point A to point B races
Players leaving will no longer cancel the current freeburn challenge and the game will just act as if the player that left had completed his part, allowing the rest of the players to attempt to finish the challenge (except for the new Timed Challenges)
70 new Multipart Challenges
70 new Timed Challenges with Leaderboards
Live frontpage/"game calendars":
Specific events on certain days and exclusive cars for use in them
Live frontpage as you start the game shows Criterion news as well as what you've done recently and what's popular online
Mute specific players at will from the Show Players screen
Global Paradise News page shown with daily news on login
Game calendars will be used to unlock new liveries and other things
New Freeburn game modes (see http://criteriongames.com/article.php?artID=114):
Freeburn Stunt Run (team version might be included as well, see http://www.youtube.com/watch?v=WsUCjKzZB4M)
Freeburn Marked Man (see http://www.youtube.com/watch?v=lO3sUTor_M8)
Freeburn Road Rage (see http://www.youtube.com/watch?v=ThdipywMNLE)
Turn signal/road sign navigation is much more accurate
Fixes, changes and balancing for Ranked Races consisting of:
A reset of the leaderboards on Cagney's release
Traffic always on
No custom routes allowed
All sanctioned routes have their own time leaderboards
Starting grid order based upon Ranking, better ranks start out towards the back of the pack
Car limits based on Boost levels instead of licenses to encourage more diverse car selection
Car selection screen comes up after the race is shown allowing everyone to see the race before car selection
Additional tuning to how Boost is earned while racing
Hosts no longer allowed to kick other players
Quitters will no longer be penalized only 100 points, but will be treated as if they came in 8th place
New map icons for the start and finish of races on map and minimap
Rounds no longer exist, all ranked races consist of just one race
All players start ranked races with full boost bars
Amount of time before race is terminated after the winner crosses the line has been increased from 20 seconds
Specific traffic density per Paradise Drive
A potential fix for the streaming bug that causes you to stop in place during a race
A potential fix for the bug causing people to join the newest rooms by default, leaving yours empty and lonely
A potential fix for the invincibility glitch and other glitches related to the junkyard (unconfirmed)
Rankings and points properly updated between each series of races- A potential fix for the impossible Road Rules times
v1.4 - Davis (End of July/August, pre-alpha status, paid update, price unannounced)
Playable motorcycles, including driver (which disappears during a crash), very detailed animations, no boost bar
New challenges, game modes and locations specifically tailored to the motorcycles
Nighttime reduces traffic density in the city
Additional challengesBurnout Paradise v1.5 - Eastwood (Fall 2008)
"The other side of the bridge", additional islands/gameplay (see http://criteriongames.com/article.php?artID=82)
Future Burnout Paradise Updates/Downloadable "Game Changing Content"All DLC and future changes without a known date/release yet.
Bi-plane currently in prototype stages, may never be released- Other vehicles alluded to by the team - date/price unannounced- Additional liveries/skins for existing cars - date/price unannounced- Additional livery/skin competitions
Thursday, 24 April 2008
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